Public Member Functions | |
void | internalEvents (bool showMap) |
void | playerImg (const StateButtonImage &img) |
void | State (const int &val) |
void | load (const Common::Path &filename, pyrodactyl::level::TalkNotify &tn, pyrodactyl::level::PlayerDestMarker &pdm) |
HUDSignal | handleEvents (pyrodactyl::event::Info &info, const Common::Event &event) |
void | draw (pyrodactyl::event::Info &info, const Common::String &id) |
void | setTooltip () |
void | setUI () |
Public Attributes | |
GameOverMenu | _gom |
PauseMenu | _pause |
pyrodactyl::input::HotKey | _pausekey |
Button | _back |