ScummVM API documentation
agent_evaluation.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * Additional copyright for this file:
8  * Copyright (C) 1995 Presto Studios, Inc.
9  *
10  * This program is free software: you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation, either version 3 of the License, or
13  * (at your option) any later version.
14 
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19 
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  *
23  */
24 
25 #ifndef BURIED_AGENT_EVALUATION_H
26 #define BURIED_AGENT_EVALUATION_H
27 
28 #include "buried/global_flags.h"
29 #include "common/str.h"
30 
31 namespace Buried {
32 
33 class BuriedEngine;
34 
36 public:
37  AgentEvaluation(BuriedEngine *vm, GlobalFlags &globalFlags, int deathSceneIndex);
38 
39  Common::String _scoringTextDescriptions;
40  Common::String _scoringTextScores;
41  Common::String _scoringTextFinalScore;
42  Common::String _scoringTextDescriptionsWithScores;
43 
44 private:
45  GlobalFlags _globalFlags;
46 };
47 
48 } // End of namespace Buried
49 
50 #endif
Definition: str.h:59
Definition: global_flags.h:35
Definition: buried.h:67
Definition: agent_evaluation.h:31
Definition: agent_evaluation.h:35