ScummVM API documentation
Harvester::RoomSetupState Struct Reference

Public Attributes

Common::String entranceName
 
Common::String roomName
 
Common::String backgroundObjectName
 
Common::String palettePath
 
Common::String backgroundPath
 
Common::String musicPath
 
int discNumber = 0
 
int roomMinZ = 0
 
int roomMaxZ = 0
 
int roomMaxZScreenY = 0
 
int roomMinZScreenY = 0
 
int roomFullScaleZ = 0
 
int roomMaxZScalePercent = 100
 
float roomPerspectiveScale = 0.0f
 
float roomZVelocityStep = 1.0f
 
bool hasEntrance = false
 
int playerSpawnX = 0
 
int playerSpawnY = 0
 
int playerSpawnZ = 0
 
int playerFacing = -1
 
float paletteBrightness = 1.0f
 
Common::Array< ObjectRecordactiveObjects
 
Common::Array< ObjectRecordroomObjects
 
Common::Array< AnimRecordroomAnimations
 
Common::Array< NpcRecordroomNpcs
 
Common::Array< MonsterRecordroomMonsters
 
Common::Array< TimerRecordroomTimers
 
Common::Array< RegionRecordroomRegions
 
Common::Array< AudioCommandaudioCommands
 

The documentation for this struct was generated from the following file: