22 #ifndef M4_RIDDLE_ROOMS_SECTION6_MAZE_H 23 #define M4_RIDDLE_ROOMS_SECTION6_MAZE_H 25 #include "m4/riddle/rooms/room.h" 33 void checkExit(
const char *action,
int newRoom);
36 void checkExitLeft(
int newRoom) {
37 checkExit(
"exit left", newRoom);
39 void checkExitRight(
int newRoom) {
40 checkExit(
"exit right", newRoom);
42 void checkExitUp(
int newRoom) {
43 checkExit(
"exit up", newRoom);
45 void checkExitDown(
int newRoom) {
46 checkExit(
"exit down", newRoom);
53 void preload()
override;
54 void daemon()
override;
55 void parser()
override;
Definition: section6_maze.h:31
Definition: database.h:28