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void | preload () override |
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void | daemon () override |
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void | parser () override |
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virtual void | init () |
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virtual void | pre_parser () |
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virtual void | roomError () |
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virtual void | shutdown () |
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virtual void | syncGame (Common::Serializer &s) |
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virtual HotSpotRec * | custom_hotspot_which (int32 x, int32 y) |
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void | checkExitLeft (int newRoom) |
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void | checkExitRight (int newRoom) |
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void | checkExitUp (int newRoom) |
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void | checkExitDown (int newRoom) |
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void | restoreAutosave () |
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int | checkFlags (bool flag) |
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void | setFlag45 () |
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int | getNumKeyItemsPlaced () const |
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bool | setItemsPlacedFlags () |
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const char * | getItemsPlacedDigi () const |
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void | disableHotspots () |
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void | enableHotspots () |
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bool | checkStrings () const |
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The documentation for this class was generated from the following file: