ScummVM API documentation
vars.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_RIDDLE_VARS_H
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#define M4_RIDDLE_VARS_H
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#include "common/textconsole.h"
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#include "m4/riddle/flags.h"
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#include "m4/riddle/hotkeys.h"
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#include "m4/riddle/walker.h"
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#include "m4/riddle/gui/interface.h"
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#include "m4/vars.h"
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namespace
M4
{
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namespace
Riddle {
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#define LETTERBOX_Y 30
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enum
global_triggers {
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kINVENTORY_CLOSEUP_END = 990,
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kCALLED_EACH_LOOP = 32764,
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kGOTO_MAIN_MENU = 32766
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};
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class
Vars
:
public
M4::Vars
{
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protected
:
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void
main_cold_data_init()
override
;
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public
:
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Riddle::Flags
_flags;
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Riddle::Walker
_walker;
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Riddle::Hotkeys
_hotkeys;
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Riddle::GUI::Interface
_interface;
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bool
_menuSystemInitialized =
false
;
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int
_global301 = 0;
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bool
_room303_btnFlag =
false
;
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int
_flag1 = 0;
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int
_204_dword1A1898 = 0;
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bool
_kittyScreaming =
false
;
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bool
_spleenSpraying =
false
;
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Common::String
_string1;
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Common::String
_string2;
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Common::String
_string3;
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int
_ripSketching = 0;
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TextScrn
*_messageScreen =
nullptr
;
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int32 _messageLogTrigger = 0;
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int32 _messageLogResult = 0;
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public
:
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Vars
();
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virtual
~
Vars
();
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M4::Interface
*getInterface()
override
{
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return
&_interface;
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}
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Hotkeys
*getHotkeys()
override
{
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return
&_hotkeys;
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}
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M4::Walker
*getWalker()
override
{
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return
&_walker;
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}
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void
initialize_game()
override
;
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void
global_menu_system_init()
override
;
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};
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extern
Vars
*g_vars;
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#undef _G
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#undef _GI
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#define _G(X) (::M4::Riddle::g_vars->_##X)
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#define _GI(X) _G(interface)._##X
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#define _GINT() _G(interface)
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}
// namespace Riddle
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}
// namespace M4
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#endif
Common::String
Definition:
str.h:59
M4::TextScrn
Definition:
gui_dialog.h:74
M4::Walker
Definition:
adv_walk.h:32
M4::Vars
Definition:
vars.h:68
M4::Riddle::Flags
Definition:
flags.h:554
M4::Interface
Definition:
adv_interface.h:32
M4::Riddle::Vars
Definition:
vars.h:43
M4::Riddle::Hotkeys
Definition:
hotkeys.h:31
M4
Definition:
database.h:28
M4::Riddle::Walker
Definition:
walker.h:45
M4::Riddle::GUI::Interface
Definition:
interface.h:38
engines
m4
riddle
vars.h
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