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Tetraedge::InGameScene::AnimObject Struct Reference
Public Member Functions
bool
onFinished
()
Public Attributes
Common::String
_name
TeSpriteLayout
*
_layout
The documentation for this struct was generated from the following file:
engines/tetraedge/game/
in_game_scene.h
Tetraedge
InGameScene
AnimObject
Generated on Thu Dec 19 2024 09:33:15 for ScummVM API documentation by
1.8.13