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| Screen (OSystem *system, SwordEngine *vm, ResMan *pResMan, ObjectMan *pObjMan) |
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void | clearScreen () |
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void | useTextManager (Text *pTextMan) |
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void | draw () |
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void | initFadePaletteServer () |
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void | quitScreen () |
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void | newScreen (uint32 screen) |
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void | setScrolling (int16 offsetX, int16 offsetY) |
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void | addToGraphicList (uint8 listId, uint32 objId) |
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void | startFadePaletteDown (int speed) |
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void | startFadePaletteUp (int speed) |
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void | fadePalette () |
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void | fnSetPalette (uint8 start, uint16 length, uint32 id) |
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void | fnSetFadeTargetPalette (uint8 start, uint16 length, uint32 id, int singleColor=-1) |
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int16 | stillFading () |
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void | fullRefresh (bool soft=false) |
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void | setNextFadeOutToBlack () |
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bool | showScrollFrame () |
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void | updateScreen () |
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void | showFrame (uint16 x, uint16 y, uint32 resId, uint32 frameNo, const byte *fadeMask=nullptr, int8 fadeStatus=0) |
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void | fnSetParallax (uint32 screen, uint32 resId) |
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void | fnFlash (uint8 color) |
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void | printDebugLine (uint8 *ascii, uint8 first, int x, int y) |
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void | plotLine (int32 x1, int32 y1, int32 x2, int32 y2, uint8 color) |
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void | plotPoint (int32 x, int32 y, uint8 color) |
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void | bresenhamLine (int32 x1, int32 y1, int32 x2, int32 y2, uint8 color) |
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