ScummVM API documentation
holomap.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TWINE_HOLOMAP_H
23#define TWINE_HOLOMAP_H
24
25#include "common/scummsys.h"
26
27namespace Common {
28class SeekableReadStream;
29}
30
31namespace TwinE {
32
33class TwinEEngine;
34class BodyData;
35class AnimData;
36struct RealValue;
37struct Vertex;
38struct AnimTimerDataStruct;
39
45class Holomap {
46protected:
47 TwinEEngine *_engine;
48public:
49 Holomap(TwinEEngine *engine) : _engine(engine) {}
50 virtual ~Holomap() {}
51
56 virtual bool setHoloPos(int32 locationIdx) = 0;
57
58 virtual bool loadLocations() = 0;
59
60 virtual const char *getLocationName(int index) const = 0;
61
66 virtual void clrHoloPos(int32 locationIdx) = 0;
67
68 virtual void holoTraj(int32 trajectoryIndex) = 0;
69
71 virtual void initHoloDatas() = 0;
72
74 virtual void holoMap() = 0;
75};
76
77} // namespace TwinE
78
79#endif
Definition: holomap.h:45
virtual void holoMap()=0
virtual void initHoloDatas()=0
virtual bool setHoloPos(int32 locationIdx)=0
virtual void clrHoloPos(int32 locationIdx)=0
Definition: twine.h:207
Definition: algorithm.h:29
Definition: display_client.h:53