ScummVM API documentation
MM::MM1::Game::EquipRemove Struct Reference
Inheritance diagram for MM::MM1::Game::EquipRemove:
MM::MM1::Views::CharacterInfo MM::MM1::ViewsEnh::CharacterInventory MM::MM1::ViewsEnh::Spells::Duplication MM::MM1::ViewsEnh::Spells::RechargeItem

Public Member Functions

bool equipItem (int index, Common::Point &textPos, Common::String &equipError)
 
bool removeItem (int index, Common::Point &textPos, Common::String &removeError)
 
void applyEquipBonus (int id, int value)
 

Member Function Documentation

◆ equipItem()

bool MM::MM1::Game::EquipRemove::equipItem ( int  index,
Common::Point textPos,
Common::String equipError 
)

Equip an item

◆ removeItem()

bool MM::MM1::Game::EquipRemove::removeItem ( int  index,
Common::Point textPos,
Common::String removeError 
)

Remove an item

◆ applyEquipBonus()

void MM::MM1::Game::EquipRemove::applyEquipBonus ( int  id,
int  value 
)

apply an equip bonus on a current character


The documentation for this struct was generated from the following file: