ScummVM API documentation
stream.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef LILLIPUT_STREAM_H
23#define LILLIPUT_STREAM_H
24
25#include "common/memstream.h"
26
27namespace Lilliput {
28
30private:
31 byte *_orgPtr;
32public:
33 ScriptStream(ScriptStream &&other) : Common::MemoryReadStream(Common::move(other)), _orgPtr(other._orgPtr) {
34 other._orgPtr = nullptr;
35 }
36 ScriptStream(byte *buf, int bufSize);
37 ~ScriptStream() override;
38
39 void writeUint16LE(int value, int relativePos = 0);
40};
41
42} // End of namespace Lilliput
43
44#endif
Definition: memstream.h:43
Definition: stream.h:29
Out move(In first, In last, Out dst)
Definition: algorithm.h:109
Definition: console.h:27