ScummVM API documentation
sound.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PARALLACTION_MUSIC_H
23 #define PARALLACTION_MUSIC_H
24 
25 #include "common/util.h"
26 #include "common/mutex.h"
27 
28 #include "audio/mixer.h"
29 #include "audio/audiostream.h"
31 
32 #define PATH_LEN 200
33 
34 class MidiParser;
35 class MidiDriver;
36 
37 namespace Parallaction {
38 
39 class Parallaction_ns;
40 class MidiPlayer;
41 class Parallaction_br;
42 class MidiPlayer_MSC;
43 
44 MidiDriver *createAdLibDriver();
45 
46 class SoundManImpl {
47 public:
48  virtual void execute(int command, const char *parm = 0) = 0;
49  virtual ~SoundManImpl() { }
50 };
51 
52 class SoundMan {
53  SoundManImpl *_impl;
54 public:
55  SoundMan(SoundManImpl *impl) : _impl(impl) { }
56  virtual ~SoundMan() { delete _impl; }
57  void execute(int command, int32 parm) {
58  char n[12];
59  Common::sprintf_s(n, "%i", parm);
60  execute(command, n);
61  }
62  void execute(int command, const char *parm = 0) {
63  if (_impl) {
64  _impl->execute(command, parm);
65  }
66  }
67 };
68 
69 enum {
70  // soundMan commands
71  SC_PLAYMUSIC,
72  SC_STOPMUSIC,
73  SC_SETMUSICTYPE,
74  SC_SETMUSICFILE,
75  SC_PLAYSFX,
76  SC_STOPSFX,
77  SC_SETSFXCHANNEL,
78  SC_SETSFXLOOPING,
79  SC_SETSFXVOLUME,
80  SC_SETSFXRATE,
81  SC_PAUSE
82 };
83 
84 struct Channel {
85  Audio::AudioStream *stream;
86  Audio::SoundHandle handle;
87  uint32 volume;
88 };
89 
90 
91 
92 class SoundMan_ns : public SoundManImpl {
93 public:
94  enum {
95  MUSIC_ANY,
96  MUSIC_CHARACTER,
97  MUSIC_LOCATION
98  };
99 
100 protected:
101  Parallaction_ns *_vm;
102  Audio::Mixer *_mixer;
103  char _musicFile[PATH_LEN];
104 
105  bool _sfxLooping;
106  int _sfxVolume;
107  int _sfxRate;
108  uint _sfxChannel;
109 
110  int _musicType;
111 
112 public:
114  ~SoundMan_ns() override {}
115 
116  virtual void playSfx(const char *filename, uint channel, bool looping, int volume = -1) { }
117  virtual void stopSfx(uint channel) { }
118 
119  void setMusicFile(const char *filename);
120  virtual void playMusic() = 0;
121  virtual void stopMusic() = 0;
122  virtual void playCharacterMusic(const char *character) = 0;
123  virtual void playLocationMusic(const char *location) = 0;
124  virtual void pause(bool p) { }
125  void execute(int command, const char *parm) override;
126 
127  void setMusicVolume(int value);
128 };
129 
130 class DosSoundMan_ns : public SoundMan_ns {
131 
132  MidiPlayer *_midiPlayer;
133  bool _playing;
134 
135  bool isLocationSilent(const char *locationName);
136  bool locationHasOwnSoftMusic(const char *locationName);
137 
138 
139 public:
141  ~DosSoundMan_ns() override;
142  void playMusic() override;
143  void stopMusic() override;
144 
145  void playCharacterMusic(const char *character) override;
146  void playLocationMusic(const char *location) override;
147 
148  void pause(bool p) override;
149 };
150 
151 #define NUM_SFX_CHANNELS 4
152 
154 
155  Audio::AudioStream *_musicStream;
156  Audio::SoundHandle _musicHandle;
157 
158  uint32 beepSoundBufferSize;
159  int8 *beepSoundBuffer;
160 
161  Channel _channels[NUM_SFX_CHANNELS];
162 
163  Audio::AudioStream *loadChannelData(const char *filename, Channel *ch, bool looping);
164 
165 public:
167  ~AmigaSoundMan_ns() override;
168  void playMusic() override;
169  void stopMusic() override;
170 
171  void playSfx(const char *filename, uint channel, bool looping, int volume) override;
172  void stopSfx(uint channel) override;
173 
174  void playCharacterMusic(const char *character) override;
175  void playLocationMusic(const char *location) override;
176 };
177 
178 class DummySoundMan : public SoundManImpl {
179 public:
180  void execute(int command, const char *parm) override { }
181 };
182 
183 class SoundMan_br : public SoundManImpl {
184 protected:
185  Parallaction_br *_vm;
186  Audio::Mixer *_mixer;
187 
188  Common::String _musicFile;
189 
190  bool _sfxLooping;
191  int _sfxVolume;
192  int _sfxRate;
193  uint _sfxChannel;
194 
195  bool _musicEnabled;
196  bool _sfxEnabled;
197 
198  Channel _channels[NUM_SFX_CHANNELS];
199 
200  virtual void playMusic() = 0;
201  virtual void stopMusic() = 0;
202  virtual void pause(bool p) = 0;
203 
204 public:
206  ~SoundMan_br() override;
207 
208  virtual void playSfx(const char *filename, uint channel, bool looping, int volume = -1) { }
209  void stopSfx(uint channel);
210  void stopAllSfx();
211 
212  void execute(int command, const char *parm) override;
213  void setMusicFile(const char *parm);
214 
215  void enableSfx(bool enable);
216  void enableMusic(bool enable);
217  bool isSfxEnabled() const;
218  bool isMusicEnabled() const;
219 };
220 
221 class DosSoundMan_br : public SoundMan_br {
222 
223  MidiPlayer_MSC *_midiPlayer;
224 
225  Audio::AudioStream *loadChannelData(const char *filename, Channel *ch, bool looping);
226 
227 public:
229  ~DosSoundMan_br() override;
230 
231  void playMusic() override;
232  void stopMusic() override;
233  void pause(bool p) override;
234 
235  void playSfx(const char *filename, uint channel, bool looping, int volume) override;
236 };
237 
239 
240  Audio::AudioStream *_musicStream;
241  Audio::SoundHandle _musicHandle;
242 
243  Audio::AudioStream *loadChannelData(const char *filename, Channel *ch, bool looping);
244 
245 public:
247  ~AmigaSoundMan_br() override;
248 
249  void playMusic() override;
250  void stopMusic() override;
251  void pause(bool p) override;
252 
253  void playSfx(const char *filename, uint channel, bool looping, int volume) override;
254 };
255 
256 } // namespace Parallaction
257 
258 #endif
Definition: sound.h:238
Definition: str.h:59
Definition: sound.h:92
Definition: parallaction.h:377
Definition: sound.h:153
int sprintf_s(char *dst, size_t size, MSVC_PRINTF const char *format,...) GCC_PRINTF(3
Definition: mididrv.h:309
Definition: sound.h:183
Definition: mixer.h:49
Definition: debug.h:8
Definition: mixer.h:59
Definition: sound.h:130
Definition: sound.h:52
Definition: audiostream.h:50
Definition: sound.h:84
Definition: sound.h:221
Definition: sound.h:46
Definition: sound.h:178
Definition: parallaction.h:489
Definition: midiparser.h:289