Public Attributes | |
| uint32 | _shape |
| uint16 | _minHp |
| uint16 | _maxHp |
| uint16 | _minDex |
| uint16 | _maxDex |
| uint16 | _minDmg |
| uint16 | _maxDmg |
| uint16 | _armourClass |
| uint8 | _alignment |
| bool | _unk |
| uint16 | _damageType |
| uint16 | _defenseType |
| bool | _resurrection |
| bool | _ranged |
| bool | _shifter |
| uint32 | _explode |
| Std::vector< TreasureInfo > | _treasure |