Public Attributes | |
uint32 | _shape |
uint16 | _minHp |
uint16 | _maxHp |
uint16 | _minDex |
uint16 | _maxDex |
uint16 | _minDmg |
uint16 | _maxDmg |
uint16 | _armourClass |
uint8 | _alignment |
bool | _unk |
uint16 | _damageType |
uint16 | _defenseType |
bool | _resurrection |
bool | _ranged |
bool | _shifter |
uint32 | _explode |
Std::vector< TreasureInfo > | _treasure |