ScummVM API documentation
Ultima::Ultima8::MonsterInfo Struct Reference

Public Attributes

uint32 _shape
 
uint16 _minHp
 
uint16 _maxHp
 
uint16 _minDex
 
uint16 _maxDex
 
uint16 _minDmg
 
uint16 _maxDmg
 
uint16 _armourClass
 
uint8 _alignment
 
bool _unk
 
uint16 _damageType
 
uint16 _defenseType
 
bool _resurrection
 
bool _ranged
 
bool _shifter
 
uint32 _explode
 
Std::vector< TreasureInfo_treasure
 

The documentation for this struct was generated from the following file: