#include <tileanim.h>
Public Member Functions | |
TileAnimPixelTransform (int xp, int yp) | |
void | draw (Image *dest, Tile *tile, MapTile &mapTile) override |
bool | drawsTile () const override |
Public Attributes | |
int | x |
int | y |
Std::vector< RGBA * > | _colors |
Public Attributes inherited from Ultima::Ultima4::TileAnimTransform | |
int | _random |
Additional Inherited Members | |
Static Public Member Functions inherited from Ultima::Ultima4::TileAnimTransform | |
static TileAnimTransform * | create (const ConfigElement &config) |
static RGBA * | loadColorFromConf (const ConfigElement &conf) |
A tile animation transformation that changes a single pixels to a random color selected from a list. Used for animating the campfire in EGA mode.