ScummVM API documentation
Ultima::Ultima4::TileAnimPixelTransform Class Reference

#include <tileanim.h>

Inheritance diagram for Ultima::Ultima4::TileAnimPixelTransform:
Ultima::Ultima4::TileAnimTransform

Public Member Functions

 TileAnimPixelTransform (int xp, int yp)
 
void draw (Image *dest, Tile *tile, MapTile &mapTile) override
 
bool drawsTile () const override
 

Public Attributes

int x
 
int y
 
Std::vector< RGBA * > _colors
 
- Public Attributes inherited from Ultima::Ultima4::TileAnimTransform
int _random
 

Additional Inherited Members

- Static Public Member Functions inherited from Ultima::Ultima4::TileAnimTransform
static TileAnimTransformcreate (const ConfigElement &config)
 
static RGBAloadColorFromConf (const ConfigElement &conf)
 

Detailed Description

A tile animation transformation that changes a single pixels to a random color selected from a list. Used for animating the campfire in EGA mode.


The documentation for this class was generated from the following file: