ScummVM API documentation
text.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SKY_TEXT_H
23#define SKY_TEXT_H
24
25
26#include "common/scummsys.h"
27#include "graphics/font.h"
28#include "sky/sky.h"
29
30namespace Sky {
31
32struct Compact;
33class Disk;
34class SkyCompact;
35
36struct HuffTree {
37 unsigned char lChild;
38 unsigned char rChild;
39 unsigned char value;
40};
41
42#define NUM_PATCH_MSG 9
43
45 uint32 textNr;
46 char text[100];
47};
48
49class Text {
50public:
51 Text(SkyEngine *vm, Disk *skyDisk, SkyCompact *skyCompact);
52 ~Text();
53 struct DisplayedText displayText(uint32 textNum, uint8 *dest, Graphics::TextAlign align, uint16 pixelWidth, uint8 color);
54 struct DisplayedText displayText(char *textPtr, uint32 bufLen, uint8 *dest, Graphics::TextAlign align, uint16 pixelWidth, uint8 color);
55 struct DisplayedText lowTextManager(uint32 textNum, uint16 width, uint16 logicNum, uint8 color, Graphics::TextAlign align);
56 void fnSetFont(uint32 fontNr);
57 void fnTextModule(uint32 textInfoId, uint32 textNo);
58 void fnPointerText(uint32 pointedId, uint16 mouseX, uint16 mouseY);
59 void logicCursor(Compact *textCompact, uint16 mouseX, uint16 mouseY);
60 void changeTextSpriteColor(uint8 *sprData, uint8 newCol);
61 uint32 giveCurrentCharSet();
62
63 uint32 _numLetters; //no of chars in message
64
65private:
66 void initHuffTree();
67 void getText(uint32 textNr);
68 char getTextChar(uint8 **data, uint32 *bitPos);
69 bool getTextBit(uint8 **data, uint32 *bitPos);
70 void makeGameCharacter(uint8 textChar, uint8 *charSetPtr, uint8 *&data, uint8 color, uint16 bufPitch);
71 void makeChineseGameCharacter(uint16 textChar, uint8 *charSetPtr, uint8 *&dest, uint8 color, uint16 bufPitch);
72
73 bool patchMessage(uint32 textNum);
74
75 Disk *_skyDisk;
76 SkyCompact *_skyCompact;
77 SkyEngine *_vm;
78
79 const HuffTree *_huffTree;
80
81 struct charSet {
82 uint8 *addr;
83 uint32 charHeight;
84 uint32 charSpacing;
85 } _mainCharacterSet, _linkCharacterSet, _controlCharacterSet;
86
87 uint32 _curCharSet;
88 uint8 *_characterSet;
89 uint8 _charHeight;
90
91 char _textBuffer[1024];
92
93 uint32 _dtCharSpacing; //character separation adjustment
94 uint32 _mouseOfsX, _mouseOfsY;
95 static const PatchMessage _patchedMessages[NUM_PATCH_MSG];
96 static const uint16 _patchLangIdx[8];
97 static const uint16 _patchLangNum[8];
98
99 static const HuffTree _huffTree_00109[]; // trees moved to hufftext.cpp
100 static const HuffTree _huffTree_00267[];
101 static const HuffTree _huffTree_00288[];
102 static const HuffTree _huffTree_00303[];
103 static const HuffTree _huffTree_00331[];
104 static const HuffTree _huffTree_00348[];
105 static const HuffTree _huffTree_00365[];
106 static const HuffTree _huffTree_00368[];
107 static const HuffTree _huffTree_00372[];
108};
109
110} // End of namespace Sky
111
112#endif
Definition: disk.h:59
Definition: compact.h:58
Definition: sky.h:84
Definition: text.h:49
TextAlign
Definition: font.h:48
Definition: formatinfo.h:28
Definition: autoroute.h:28
Definition: struc.h:27
Definition: text.h:36
Definition: text.h:44