22 #ifndef KYRA_SPRITES_H 23 #define KYRA_SPRITES_H 25 #include "kyra/engine/kyra_lok.h" 26 #include "common/random.h" 30 #define MAX_NUM_ANIMS 11 70 void updateSceneAnims();
71 void setupSceneAnims();
72 void loadDat(
const char *filename,
SceneExits &exits);
73 void loadSceneShapes();
75 Anim _anims[MAX_NUM_ANIMS];
76 uint8 *_sceneShapes[50];
78 void refreshSceneAnimObject(uint8 animNum, uint8 shapeNum, uint16 x, uint16 y,
bool flipX,
bool unkFlag);
80 int getDrawLayer(
int y);
82 int _sceneAnimatorBeaconFlag;
84 void freeSceneShapes();
92 uint8 *_spriteDefStart;
93 uint8 _drawLayerTable[8];
Definition: kyra_lok.h:73
Definition: resource.h:48
Definition: kyra_lok.h:97
Definition: detection.h:27