|
|
uint8 * | script |
| |
|
uint8 * | curPos |
| |
|
uint16 | length |
| |
|
int16 | x |
| |
|
int16 | y |
| |
|
bool | flipX |
| |
|
int8 | sprite |
| |
|
uint8 * | loopStart |
| |
|
uint16 | loopsLeft |
| |
|
uint32 | nextRun |
| |
|
uint32 | lastRefresh |
| |
|
bool | play |
| |
|
uint16 | width |
| |
|
uint16 | height |
| |
|
uint16 | width2 |
| |
|
uint16 | height2 |
| |
|
uint16 | unk1 |
| |
|
uint16 | drawY |
| |
|
uint16 | unk2 |
| |
|
uint8 * | background |
| |
|
bool | disable |
| |
The documentation for this struct was generated from the following file: