22 #ifndef STARK_UI_ACTIONMENU_H 23 #define STARK_UI_ACTIONMENU_H 25 #include "engines/stark/ui/window.h" 32 class InventoryWindow;
50 void onScreenChanged();
57 void onGameLoop()
override;
58 void onRender()
override;
62 void enableAction(uint32 action);
63 void updateActionSound();
79 ActionButton _buttons[3];
89 int32 _autoCloseTimeRemaining;
91 int32 _activeMenuType;
Definition: atari-cursor.h:38
Definition: inventorywindow.h:40