checkExitDown(int newRoom) (defined in M4::Riddle::Rooms::Maze) | M4::Riddle::Rooms::Maze | inlineprotected |
checkExitLeft(int newRoom) (defined in M4::Riddle::Rooms::Maze) | M4::Riddle::Rooms::Maze | inlineprotected |
checkExitRight(int newRoom) (defined in M4::Riddle::Rooms::Maze) | M4::Riddle::Rooms::Maze | inlineprotected |
checkExitUp(int newRoom) (defined in M4::Riddle::Rooms::Maze) | M4::Riddle::Rooms::Maze | inlineprotected |
checkFlags(bool flag) | M4::Riddle::Rooms::Room | protected |
checkStrings() const (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
custom_hotspot_which(int32 x, int32 y) | M4::Room | inlinevirtual |
daemon() override (defined in M4::Riddle::Rooms::Maze) | M4::Riddle::Rooms::Maze | virtual |
disableHotspots() | M4::Riddle::Rooms::Room | protected |
enableHotspots() | M4::Riddle::Rooms::Room | protected |
getItemsPlacedDigi() const (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
getNumKeyItemsPlaced() const | M4::Riddle::Rooms::Room | protected |
init() override (defined in M4::Riddle::Rooms::Room651) | M4::Riddle::Rooms::Room651 | virtual |
Maze() (defined in M4::Riddle::Rooms::Maze) | M4::Riddle::Rooms::Maze | inline |
parser() override (defined in M4::Riddle::Rooms::Room651) | M4::Riddle::Rooms::Room651 | virtual |
pre_parser() (defined in M4::Room) | M4::Room | inlinevirtual |
preload() override (defined in M4::Riddle::Rooms::Maze) | M4::Riddle::Rooms::Maze | virtual |
restoreAutosave() (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
Room() (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | inline |
Room651() (defined in M4::Riddle::Rooms::Room651) | M4::Riddle::Rooms::Room651 | inline |
roomError() (defined in M4::Room) | M4::Room | inlinevirtual |
setFlag45() (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
setItemsPlacedFlags() (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
shutdown() (defined in M4::Room) | M4::Room | inlinevirtual |
syncGame(Common::Serializer &s) (defined in M4::Room) | M4::Room | inlinevirtual |
~Maze() override (defined in M4::Riddle::Rooms::Maze) | M4::Riddle::Rooms::Maze | inline |
~Room() override (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | inlinevirtual |
~Room651() override (defined in M4::Riddle::Rooms::Room651) | M4::Riddle::Rooms::Room651 | inline |