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| ResourceManager (Sword2Engine *vm) |
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bool | init () |
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uint32 | getNumResFiles () |
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uint32 | getNumClusters () |
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ResourceFile * | getResFiles () |
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Resource * | getResList () |
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byte * | openResource (uint32 res, bool dump=false) |
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void | closeResource (uint32 res) |
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bool | checkValid (uint32 res) |
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uint32 | fetchLen (uint32 res) |
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uint8 | fetchType (byte *ptr) |
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uint8 | fetchType (uint32 res) |
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byte * | fetchName (uint32 res, byte *buf=nullptr) |
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byte * | fetchName (byte *ptr) |
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void | askForCD (int cd) |
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void | setCD (int cd) |
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int | getCD () |
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void | remove (int res) |
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void | removeAll () |
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void | killAll (bool wantInfo) |
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void | killAllObjects (bool wantInfo) |
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The documentation for this class was generated from the following file: