|
| CFighter (LastExpressEngine *engine, CFight *fight) |
|
virtual void | timer () |
|
void | doAction (int sequenceIndex, int action) |
|
void | newSeq () |
|
bool | init (CFighter *opponent) |
|
virtual bool | actionAvailable (int action) |
|
int | getAction () |
|
int | getDodges () |
|
int | getHitPoints () |
|
void | setHitPoints (int hitPoints) |
|
bool | isDead () |
|
virtual void | send (int action) |
|
|
LastExpressEngine * | _engine = nullptr |
|
CFight * | _fight = nullptr |
|
CFighter * | _opponent = nullptr |
|
Seq * | _seqs [10] |
|
int | _numSeqs = 0 |
|
int | _currentActionIdx = 0 |
|
Seq * | _currentSeq = nullptr |
|
Sprite * | _currentSprite = nullptr |
|
int | _currentSpriteIdx = 0 |
|
int | _unusedFlag = 0 |
|
int | _nextMessage = 0 |
|
int | _nextSequenceIdx = 0 |
|
int | _hitPoints = 0 |
|
int | _dodges = 0 |
|
int | _timer = 0 |
|
The documentation for this class was generated from the following file: