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BladeRunner::ScreenEffects::Entry Struct Reference
Public Attributes
Color256
palette
[16]
uint16
x
uint16
y
uint16
width
uint16
height
uint16
z
uint8 *
data
The documentation for this struct was generated from the following file:
engines/bladerunner/
screen_effects.h
BladeRunner
ScreenEffects
Entry
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