ScummVM API documentation
Tinsel::Handle Class Reference

Public Member Functions

void SetupHandleTable ()
 
FONTGetFont (SCNHANDLE offset)
 
PALETTEGetPalette (SCNHANDLE offset)
 
const IMAGEGetImage (SCNHANDLE offset)
 
void SetImagePalette (SCNHANDLE offset, SCNHANDLE palHandle)
 
SCNHANDLE GetFontImageHandle (SCNHANDLE offset)
 
const ACTORDATAGetActorData (SCNHANDLE offset, uint32 count)
 
const PROCESS_STRUCGetProcessData (SCNHANDLE offset, uint32 count)
 
byte * LockMem (SCNHANDLE offset)
 
void LockScene (SCNHANDLE offset)
 
void UnlockScene (SCNHANDLE offset)
 
bool IsCdPlayHandle (SCNHANDLE offset)
 
void TouchMem (SCNHANDLE offset)
 
void SetCdPlaySceneDetails (const char *fileName)
 
void SetCdPlayHandle (int fileNum)
 
void LoadExtraGraphData (SCNHANDLE start, SCNHANDLE next)
 
int CdNumber (SCNHANDLE offset)
 
SCNHANDLE FindLanguageSceneHandle (const char *fileName)
 

Member Function Documentation

◆ SetupHandleTable()

void Tinsel::Handle::SetupHandleTable ( )

Loads the graphics handle table index file and preloads all the permanent graphics etc.


The documentation for this class was generated from the following file: