Public Member Functions | |
void | SetupHandleTable () |
FONT * | GetFont (SCNHANDLE offset) |
PALETTE * | GetPalette (SCNHANDLE offset) |
const IMAGE * | GetImage (SCNHANDLE offset) |
void | SetImagePalette (SCNHANDLE offset, SCNHANDLE palHandle) |
SCNHANDLE | GetFontImageHandle (SCNHANDLE offset) |
const ACTORDATA * | GetActorData (SCNHANDLE offset, uint32 count) |
const PROCESS_STRUC * | GetProcessData (SCNHANDLE offset, uint32 count) |
byte * | LockMem (SCNHANDLE offset) |
void | LockScene (SCNHANDLE offset) |
void | UnlockScene (SCNHANDLE offset) |
bool | IsCdPlayHandle (SCNHANDLE offset) |
void | TouchMem (SCNHANDLE offset) |
void | SetCdPlaySceneDetails (const char *fileName) |
void | SetCdPlayHandle (int fileNum) |
void | LoadExtraGraphData (SCNHANDLE start, SCNHANDLE next) |
int | CdNumber (SCNHANDLE offset) |
SCNHANDLE | FindLanguageSceneHandle (const char *fileName) |
void Tinsel::Handle::SetupHandleTable | ( | ) |
Loads the graphics handle table index file and preloads all the permanent graphics etc.