ScummVM API documentation
Tinsel::Handle Class Reference

Public Member Functions

void SetupHandleTable ()
 
FONTGetFont (SCNHANDLE offset)
 
uint32 GetFontCharacterCount (const byte *fontData) const
 
PALETTEGetPalette (SCNHANDLE offset)
 
const IMAGEGetImage (SCNHANDLE offset)
 
void SetImagePalette (SCNHANDLE offset, SCNHANDLE palHandle)
 
SCNHANDLE GetFontImageHandle (SCNHANDLE offset)
 
const ACTORDATAGetActorData (SCNHANDLE offset, uint32 count)
 
const PROCESS_STRUCGetProcessData (SCNHANDLE offset, uint32 count)
 
byte * LockMem (SCNHANDLE offset)
 
void LockScene (SCNHANDLE offset)
 
void UnlockScene (SCNHANDLE offset)
 
bool IsCdPlayHandle (SCNHANDLE offset)
 
void TouchMem (SCNHANDLE offset)
 
void SetCdPlaySceneDetails (const char *fileName)
 
void SetCdPlayHandle (int fileNum)
 
void LoadExtraGraphData (SCNHANDLE start, SCNHANDLE next)
 
int CdNumber (SCNHANDLE offset)
 
SCNHANDLE GetDw1TitleSceneHandle ()
 
SCNHANDLE FindLanguageSceneHandle (const char *fileName)
 
int GetSceneCount ()
 
Common::String GetSceneName (int index)
 

Member Function Documentation

◆ SetupHandleTable()

void Tinsel::Handle::SetupHandleTable ( )

Loads the graphics handle table index file and preloads all the permanent graphics etc.


The documentation for this class was generated from the following file: