22 #ifndef MADS_NEBULAR_SCENES8_H 23 #define MADS_NEBULAR_SCENES8_H 25 #include "common/scummsys.h" 26 #include "mads/game.h" 27 #include "mads/scene.h" 28 #include "mads/nebular/nebular_scenes.h" 56 bool _walkThroughDoor;
62 void setup()
override;
63 void enter()
override;
73 void setup()
override;
74 void enter()
override;
84 void setup()
override;
85 void enter()
override;
93 bool _messWithThrottle;
96 bool _dontPullThrottleAgain;
97 bool _pullThrottleReally;
100 uint32 _throttleCounter;
107 void setup()
override;
108 void enter()
override;
109 void step()
override;
117 void setup()
override;
118 void enter()
override;
119 void step()
override;
128 void setup()
override;
129 void enter()
override;
130 void step()
override;
142 void setup()
override;
143 void enter()
override;
155 void setup()
override;
156 void enter()
override;
157 void step()
override;
virtual void synchronize(Common::Serializer &s)
Definition: scene_data.h:126
Definition: nebular_scenes8.h:113
Definition: nebular_scenes8.h:147
virtual void preActions()
Definition: scene_data.h:106
void actions() override
Definition: nebular_scenes8.h:158
Definition: serializer.h:79
Definition: nebular_scenes8.h:124
NebularScene(MADSEngine *vm)
Definition: nebular_scenes8.h:34
Definition: nebular_scenes8.h:80
Definition: nebular_scenes8.h:134
Definition: nebular_scenes8.h:54
Definition: nebular_scenes.h:1348
Definition: nebular_scenes8.h:91
void setPlayerSpritesPrefix()
Definition: nebular_scenes.h:1385
Definition: nebular_scenes8.h:69
virtual void step()
Definition: scene_data.h:101