ScummVM API documentation
MADS::Nebular::Scene8xx Class Reference
Inheritance diagram for MADS::Nebular::Scene8xx:
MADS::Nebular::NebularScene MADS::SceneLogic MADS::Nebular::Scene801 MADS::Nebular::Scene802 MADS::Nebular::Scene803 MADS::Nebular::Scene804 MADS::Nebular::Scene805 MADS::Nebular::Scene808 MADS::Nebular::Scene810

Public Member Functions

 Scene8xx (MADSEngine *vm)
 
- Public Member Functions inherited from MADS::Nebular::NebularScene
 NebularScene (MADSEngine *vm)
 
void sub7178C ()
 
- Public Member Functions inherited from MADS::SceneLogic
 SceneLogic (MADSEngine *vm)
 
virtual ~SceneLogic ()
 
virtual void setup ()=0
 
virtual void enter ()=0
 
virtual void step ()
 
virtual void preActions ()
 
virtual void actions ()=0
 
virtual void postActions ()
 
virtual void unhandledAction ()
 
virtual void synchronize (Common::Serializer &s)
 

Protected Member Functions

void setPlayerSpritesPrefix ()
 
void setAAName ()
 
void sceneEntrySound ()
 
- Protected Member Functions inherited from MADS::Nebular::NebularScene
Common::Path formAnimName (char sepChar, int suffixNum)
 
void lowRoomsEntrySound ()
 

Additional Inherited Members

- Protected Attributes inherited from MADS::Nebular::NebularScene
NebularGlobals_globals
 
GameNebular_game
 
MADSAction_action
 
- Protected Attributes inherited from MADS::SceneLogic
MADSEngine_vm
 
Scene_scene
 

Member Function Documentation

◆ setPlayerSpritesPrefix()

void MADS::Nebular::Scene8xx::setPlayerSpritesPrefix ( )
protected

Initial setup code shared by several scenes

◆ setAAName()

void MADS::Nebular::Scene8xx::setAAName ( )
protected

Initial setup code shared by several scenes

◆ sceneEntrySound()

void MADS::Nebular::Scene8xx::sceneEntrySound ( )
protected

Common scene enter code used by multiple scenes


The documentation for this class was generated from the following file: