22 #ifndef STARK_MOVEMENT_FOLLOW_PATH_LIGHT_H 23 #define STARK_MOVEMENT_FOLLOW_PATH_LIGHT_H 25 #include "engines/stark/movement/movement.h" 43 void start()
override;
44 void onGameLoop()
override;
45 void stop(
bool force =
false)
override;
46 uint32 getType()
const override;
56 void setSpeed(
float speed);
64 bool _previouslyEnabled;
69 #endif // STARK_MOVEMENT_FOLLOW_PATH_LIGHT_H Definition: followpathlight.h:37
Path
Definition: game.h:75
Definition: movement.h:38
Definition: stateprovider.h:51