25 #include "pink/resource_mgr.h" 26 #include "pink/objects/module.h" 39 void toConsole()
const override;
41 void load(
Archive &archive)
override;
46 LeadActor *getLeadActor() {
return _leadActor; }
51 void pause(
bool paused);
53 PinkEngine *getGame() {
return _resMgr.getGame(); }
55 virtual Sequencer *getSequencer() {
return nullptr; }
56 virtual WalkMgr *getWalkMgr() {
return nullptr; }
57 virtual Module *getModule() {
return nullptr; }
58 virtual const Module *getModule()
const {
return nullptr; }
Definition: sequencer.h:36
Definition: lead_actor.h:41
Definition: resource_mgr.h:39
Definition: walk_mgr.h:42