ScummVM API documentation
timerthread.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ILLUSIONS_TIMERTHREAD_H
23 #define ILLUSIONS_TIMERTHREAD_H
24 
25 #include "illusions/thread.h"
26 
27 namespace Illusions {
28 
29 class IllusionsEngine;
30 
31 class TimerThread : public Thread {
32 public:
33  TimerThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
34  uint32 duration, bool isAbortable);
35  int onUpdate() override;
36  void onSuspend() override;
37  void onNotify() override;
38  void onPause() override;
39  void onUnpause() override;
40  void onResume() override;
41 public:
42  uint32 _startTime, _endTime;
43  uint32 _duration, _durationElapsed;
44  bool _isAbortable;
45 };
46 
47 } // End of namespace Illusions
48 
49 #endif // ILLUSIONS_TIMERTHREAD_H
Definition: actor.h:34
Definition: thread.h:47
Definition: timerthread.h:31
Definition: illusions.h:92