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| TimerThread (IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, uint32 duration, bool isAbortable) |
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int | onUpdate () override |
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void | onSuspend () override |
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void | onNotify () override |
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void | onPause () override |
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void | onUnpause () override |
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void | onResume () override |
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| Thread (IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags) |
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virtual void | onTerminated () |
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virtual void | onKill () |
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virtual uint32 | sendMessage (int msgNum, uint32 msgValue) |
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void | pause () |
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void | unpause () |
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void | resume () |
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void | suspend () |
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void | notify () |
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int | update () |
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void | terminate () |
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uint32 | _startTime |
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uint32 | _endTime |
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uint32 | _duration |
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uint32 | _durationElapsed |
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bool | _isAbortable |
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IllusionsEngine * | _vm |
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int | _pauseCtr |
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bool | _terminated |
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uint | _type |
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uint32 | _threadId |
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uint32 | _callingThreadId |
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uint32 | _sceneId |
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uint | _notifyFlags |
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The documentation for this class was generated from the following file: