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| KIASectionSuspects (BladeRunnerEngine *vm, ActorClues *clues) |
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void | reset () |
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void | open () override |
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void | close () override |
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void | draw (Graphics::Surface &surface) override |
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void | handleMouseMove (int mouseX, int mouseY) override |
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void | handleMouseDown (bool mainButton) override |
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void | handleMouseUp (bool mainButton) override |
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void | handleMouseScroll (int direction) override |
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void | saveToLog () |
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void | loadFromLog () |
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void | selectSuspect (int suspectId) |
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| KIASectionBase (BladeRunnerEngine *vm) |
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virtual void | handleKeyUp (const Common::KeyState &kbd) |
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virtual void | handleKeyDown (const Common::KeyState &kbd) |
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virtual void | handleCustomEventStart (const Common::Event &evt) |
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virtual void | handleCustomEventStop (const Common::Event &evt) |
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int | _crimeSelected |
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bool | _scheduledSwitch |
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The documentation for this class was generated from the following file: