ScummVM API documentation
Ultima::Ultima1::Spells::Create Class Reference

#include <create.h>

Inheritance diagram for Ultima::Ultima1::Spells::Create:
Ultima::Ultima1::Spells::Spell Ultima::Shared::Spell Ultima::Shared::Itemized Ultima::Shared::NamedItem Ultima::Shared::TreeItem Ultima::Shared::MessageTarget Ultima::Shared::BaseObject

Public Member Functions

 Create (Ultima1Game *game, Character *c)
 
void dungeonCast (Maps::MapDungeon *map) override
 
- Public Member Functions inherited from Ultima::Ultima1::Spells::Spell
void changeQuantity (int delta) override
 
virtual void cast (Maps::MapBase *map)
 
uint getBuyCost () const
 
- Public Member Functions inherited from Ultima::Shared::Itemized
 Itemized ()
 
virtual ~Itemized ()
 
void synchronize (Common::Serializer &s)
 
void incrQuantity ()
 
bool empty () const
 
bool decrQuantity ()
 
- Public Member Functions inherited from Ultima::Shared::NamedItem
 NamedItem (const Common::String &name)
 
const Common::String getName () const override
 
- Public Member Functions inherited from Ultima::Shared::TreeItem
virtual bool isEquals (const Common::String &name, int maxLen=0) const
 
virtual int compareTo (const Common::String &name, int maxLen=0) const
 
virtual void viewChange ()
 
TreeItem * getParent () const
 
Game * getGame ()
 
const Game * getGame () const
 
Gfx::VisualItem * getView ()
 
TreeItem * getNextSibling () const
 
TreeItem * getPriorSibling () const
 
TreeItem * getLastSibling ()
 
TreeItem * getFirstChild () const
 
TreeItem * getLastChild () const
 
TreeItem * scan (TreeItem *item) const
 
TreeItem * findChildInstanceOf (const ClassDef &classDef) const
 
TreeItem * findNextInstanceOf (const ClassDef &classDef, TreeItem *startItem) const
 
void addUnder (TreeItem *newParent)
 
void addChild (TreeItem *child)
 
void setParent (TreeItem *newParent)
 
void addSibling (TreeItem *item)
 
void moveUnder (TreeItem *newParent)
 
void destroyAll ()
 
int destroyChildren ()
 
void detach ()
 
void attach (TreeItem *item)
 
NamedItem * findByName (const Common::String &name)
 
- Public Member Functions inherited from Ultima::Shared::BaseObject
virtual ::Ultima::Shared::ClassDef getType () const
 
bool isInstanceOf (const ClassDef &classDef) const
 

Additional Inherited Members

- Static Public Member Functions inherited from Ultima::Shared::BaseObject
::Ultima::Shared::ClassDef type ()
 
- Public Attributes inherited from Ultima::Shared::Itemized
uint _quantity
 
- Public Attributes inherited from Ultima::Shared::NamedItem
Common::String _name
 
 CLASSDEF
 
- Public Attributes inherited from Ultima::Shared::TreeItem
 CLASSDEF
 
- Public Attributes inherited from Ultima::Shared::MessageTarget
 CLASSDEF
 
- Protected Member Functions inherited from Ultima::Ultima1::Spells::Spell
void addInfoMsg (const Common::String &text, bool newLine=true, bool replaceLine=false)
 
 Spell (Ultima1Game *game, Character *c, SpellId spellId)
 
- Protected Member Functions inherited from Ultima::Shared::MessageTarget
virtual const Ultima::Shared::MSGMAP * getMessageMap () const
 
- Static Protected Member Functions inherited from Ultima::Shared::MessageTarget
static const Ultima::Shared::MSGMAP * getThisMessageMap ()
 
- Protected Attributes inherited from Ultima::Ultima1::Spells::Spell
Ultima1Game * _game
 
Character * _character
 
SpellId _spellId
 

Detailed Description

Create spell

Constructor & Destructor Documentation

◆ Create()

Ultima::Ultima1::Spells::Create::Create ( Ultima1Game *  game,
Character *  c 
)

Constructor

Member Function Documentation

◆ dungeonCast()

void Ultima::Ultima1::Spells::Create::dungeonCast ( Maps::MapDungeon *  map)
overridevirtual

Cast the spell within dungeons

Reimplemented from Ultima::Ultima1::Spells::Spell.


The documentation for this class was generated from the following file: