|
| InputTranslator (InputHandler *inputHandler) |
|
void | mouseMove (int special, const Point &pt) |
|
void | mouseDrag (int special, const Point &pt) |
|
void | leftButtonDown (int special, const Point &pt) |
|
void | leftButtonUp (int special, const Point &pt) |
|
void | leftButtonDoubleClick (int special, const Point &pt) |
|
void | middleButtonDown (int special, const Point &pt) |
|
void | middleButtonUp (int special, const Point &pt) |
|
void | middleButtonDoubleClick (int special, const Point &pt) |
|
void | rightButtonDown (int special, const Point &pt) |
|
void | rightButtonUp (int special, const Point &pt) |
|
void | mouseWheel (bool wheelUp, const Point &pt) |
|
void | rightButtonDoubleClick (int special, const Point &pt) |
|
void | keyDown (const Common::KeyState &keyState) |
|
bool | isMousePressed () const |
|
◆ isMousePressed()
bool Ultima::Shared::InputTranslator::isMousePressed |
( |
| ) |
const |
Returns true if any mouse button is currently pressed
The documentation for this class was generated from the following file: