32 #include "common/file.h" 33 #include "common/str.h" 34 #include "toon/conversation.h" 43 int32 _numSceneAnimations;
46 int16 _rifBoxesFlags[256];
58 int16 _gameGlobalData[256];
60 int16 _lastVisitedScene;
62 int16 _currentScrollValue;
63 bool _currentScrollLock;
65 int16 _confiscatedInventory[35];
66 int32 _numInventoryItems;
67 int32 _numConfiscatedInventoryItems;
73 bool _showConversationIcons;
75 int16 *_conversationData;
77 int16 _currentConversationId;
78 bool _firstConverstationLine;
79 bool _exitConversation;
84 int32 _nextSpecialEnterX;
85 int32 _nextSpecialEnterY;
87 bool _timerEnabled[2];
88 int32 _timerTimeout[2];
91 int32 getGameFlag(int32 flagId);
92 bool hasItemInInventory(int32 item);
Definition: conversation.h:37