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Location | _locations [256] |
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int16 | _gameGlobalData [256] |
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uint8 | _gameFlag [256] |
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int16 | _lastVisitedScene |
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int16 | _currentScene |
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int16 | _currentScrollValue |
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bool | _currentScrollLock |
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int16 | _inventory [35] |
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int16 | _confiscatedInventory [35] |
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int32 | _numInventoryItems |
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int32 | _numConfiscatedInventoryItems |
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bool | _inMenu |
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bool | _inCloseUp |
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bool | _inCutaway |
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bool | _inConversation |
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bool | _inInventory |
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bool | _showConversationIcons |
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int16 | _mouseState |
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int16 * | _conversationData |
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Conversation | _conversationState [60] |
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int16 | _currentConversationId |
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bool | _firstConverstationLine |
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bool | _exitConversation |
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bool | _mouseHidden |
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bool | _sackVisible |
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int32 | _gameTimer |
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int8 | _currentChapter |
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int32 | _nextSpecialEnterX |
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int32 | _nextSpecialEnterY |
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bool | _timerEnabled [2] |
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int32 | _timerTimeout [2] |
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int32 | _timerDelay [2] |
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The documentation for this class was generated from the following file: