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| cRenderObject2D (iMaterial *apMaterial, tVertexVec *mpVtxVec, tUIntVec *mpIdxVec, ePrimitiveType aType, float afZ, cRect2f &aRect, cMatrixf *apMtx=NULL, cVector3f *apTransform=NULL) |
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| cRenderObject2D (iMaterial *apMaterial, iRenderObject2DRenderer *apRenderer, ePrimitiveType aType, float afZ) |
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iMaterial * | GetMaterial () const |
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tVertexVec * | GetVertexVec () const |
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tUIntVec * | GetIndexVec () const |
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ePrimitiveType | GetType () const |
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cVector3f * | GetTransform () const |
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float | GetZ () const |
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const cRect2f & | GetRect () const |
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iRenderObject2DRenderer * | GetCustomRenderer () const |
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The documentation for this class was generated from the following file: