This is the complete list of members for Neverhood::MenuModule, including all inherited members.
_childObject (defined in Neverhood::Module) | Neverhood::Module | |
_done (defined in Neverhood::Module) | Neverhood::Module | protected |
_messageHandlerCb (defined in Neverhood::Entity) | Neverhood::Entity | protected |
_messageHandlerCbName (defined in Neverhood::Entity) | Neverhood::Entity | |
_moduleResult (defined in Neverhood::Module) | Neverhood::Module | protected |
_navigationAreaType (defined in Neverhood::Module) | Neverhood::Module | protected |
_parentModule (defined in Neverhood::Module) | Neverhood::Module | protected |
_priority (defined in Neverhood::Entity) | Neverhood::Entity | protected |
_savedPaletteData (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
_savegameDescription (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
_savegameList (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
_savegameSlot (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
_sceneNum (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
_sceneType (defined in Neverhood::Module) | Neverhood::Module | protected |
_soundResources (defined in Neverhood::Entity) | Neverhood::Entity | protected |
_updateHandlerCb (defined in Neverhood::Entity) | Neverhood::Entity | protected |
_updateHandlerCbName (defined in Neverhood::Entity) | Neverhood::Entity | |
_vm (defined in Neverhood::Entity) | Neverhood::Entity | protected |
createDeleteGameMenu() (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
createDemoScene() (defined in Neverhood::Module) | Neverhood::Module | protected |
createLoadGameMenu() (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes=NULL) (defined in Neverhood::Module) | Neverhood::Module | protected |
createSaveGameMenu() (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
createScene(int sceneNum, int which) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
createSmackerScene(uint32 fileHash, bool doubleSurface, bool canSkip, bool canAbort) (defined in Neverhood::Module) | Neverhood::Module | protected |
createSmackerScene(const uint32 *fileHashList, bool doubleSurface, bool canSkip, bool canAbort) (defined in Neverhood::Module) | Neverhood::Module | protected |
createStaticScene(uint32 backgroundFileHash, uint32 cursorFileHash) (defined in Neverhood::Module) | Neverhood::Module | protected |
deleteSoundResources() (defined in Neverhood::Entity) | Neverhood::Entity | protected |
draw() override (defined in Neverhood::Module) | Neverhood::Module | virtual |
Entity(NeverhoodEngine *vm, int priority) (defined in Neverhood::Entity) | Neverhood::Entity | |
getGlobalVar(uint32 nameHash) (defined in Neverhood::Entity) | Neverhood::Entity | |
getPriority() const (defined in Neverhood::Entity) | Neverhood::Entity | inline |
getSceneType() (defined in Neverhood::Module) | Neverhood::Module | inline |
getSoundResource(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::Entity) | Neverhood::Entity | |
handleDeleteGameMenuAction(bool doDelete) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
handleLoadGameMenuAction(bool doLoad) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
handleSaveGameMenuAction(bool doSave, bool doQuery) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
handleUpdate() (defined in Neverhood::Entity) | Neverhood::Entity | |
hasMessageHandler() const (defined in Neverhood::Entity) | Neverhood::Entity | inline |
incGlobalVar(uint32 nameHash, int incrValue) (defined in Neverhood::Entity) | Neverhood::Entity | |
incSubVar(uint32 nameHash, uint32 subNameHash, int incrValue) (defined in Neverhood::Entity) | Neverhood::Entity | |
isSoundPlaying(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
leaveModule(uint32 result) (defined in Neverhood::Module) | Neverhood::Module | protected |
loadSavegameList() (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
loadSound(uint index, uint32 fileHash) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
MenuModule(NeverhoodEngine *vm, Module *parentModule, int which) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | |
Module(NeverhoodEngine *vm, Module *parentModule) (defined in Neverhood::Module) | Neverhood::Module | |
navigationScene() (defined in Neverhood::Module) | Neverhood::Module | protected |
playSound(uint index, uint32 fileHash=0) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
receiveMessage(int messageNum, const MessageParam ¶m, Entity *sender) (defined in Neverhood::Entity) | Neverhood::Entity | |
refreshSaveGameList() (defined in Neverhood::MenuModule) | Neverhood::MenuModule | |
sendEntityMessage(Entity *receiver, int messageNum, Entity *param) (defined in Neverhood::Entity) | Neverhood::Entity | |
sendMessage(Entity *receiver, int messageNum, const MessageParam ¶m) (defined in Neverhood::Entity) | Neverhood::Entity | |
sendMessage(Entity *receiver, int messageNum, uint32 param) (defined in Neverhood::Entity) | Neverhood::Entity | |
sendPointMessage(Entity *receiver, int messageNum, const NPoint ¶m) (defined in Neverhood::Entity) | Neverhood::Entity | |
setDeletegameInfo(uint index) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | |
setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::Entity) | Neverhood::Entity | |
setLoadgameInfo(uint index) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | |
setLoadgameSlot(int slot) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | |
setSavegameInfo(const Common::String &description, uint index, bool newSavegame) (defined in Neverhood::MenuModule) | Neverhood::MenuModule | |
setSoundPan(uint index, int pan) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
setSoundVolume(uint index, int volume) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::Entity) | Neverhood::Entity | |
stopSound(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
updateChild() (defined in Neverhood::Module) | Neverhood::Module | protected |
updateScene() (defined in Neverhood::MenuModule) | Neverhood::MenuModule | protected |
~Entity() (defined in Neverhood::Entity) | Neverhood::Entity | virtual |
~MenuModule() override (defined in Neverhood::MenuModule) | Neverhood::MenuModule | |
~Module() override (defined in Neverhood::Module) | Neverhood::Module |