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Tetraedge::InGameScene::AnchorZone Struct Reference
Public Attributes
Common::String
_name
bool
_activated
TeVector3f32
_loc
float
_radius
The documentation for this struct was generated from the following file:
engines/tetraedge/game/
in_game_scene.h
Tetraedge
InGameScene
AnchorZone
Generated on Fri Nov 15 2024 09:35:29 for ScummVM API documentation by
1.8.13