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| Settings (BladeRunnerEngine *vm) |
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void | reset () |
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void | setGamma (float gamma) |
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void | setNewSetAndScene (int set, int scene) |
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void | clearNewSetAndScene () |
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int | getNewScene () const |
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int | getNewSet () const |
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int | getScene () const |
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int | getSet () const |
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int | getChapter () const |
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void | setChapter (int newChapter) |
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void | setLoadingGame () |
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bool | isLoadingGame () const |
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void | setStartingGame () |
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bool | openNewScene () |
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int | getAmmoType () const |
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void | setAmmoType (int ammoType) |
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int | getAmmo (int ammoType) const |
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void | addAmmo (int ammoType, int ammo) |
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void | decreaseAmmo () |
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int | getDifficulty () const |
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void | setDifficulty (int difficulty) |
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int | getPlayerAgenda () const |
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void | setPlayerAgenda (int agenda) |
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bool | getLearyMode () const |
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void | setLearyMode (bool learyMode) |
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void | save (SaveFileWriteStream &f) |
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void | load (SaveFileReadStream &f) |
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static int | getAmmoTypesCount () |
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The documentation for this class was generated from the following file: