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| SmackerSurface (NeverhoodEngine *vm) |
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void | draw () override |
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void | setSmackerFrame (const Graphics::Surface *smackerFrame) |
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void | unsetSmackerFrame () |
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void | renderSubtitles () |
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| BaseSurface (NeverhoodEngine *vm, int priority, int16 width, int16 height, Common::String name) |
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void | clear () |
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void | drawSpriteResource (SpriteResource &spriteResource) |
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void | drawSpriteResourceEx (SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) |
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void | drawAnimResource (AnimResource &animResource, uint frameIndex, bool flipX, bool flipY, int16 width, int16 height) |
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void | drawMouseCursorResource (MouseCursorResource &mouseCursorResource, int frameNum) |
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void | copyFrom (Graphics::Surface *sourceSurface, int16 x, int16 y, NDrawRect &sourceRect) |
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int | getPriority () const |
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void | setPriority (int priority) |
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NDrawRect & | getDrawRect () |
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NDrawRect & | getSysRect () |
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NRect & | getClipRect () |
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void | setClipRect (NRect clipRect) |
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void | setClipRects (NRect *clipRects, uint clipRectsCount) |
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void | clearClipRects () |
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bool | getVisible () const |
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void | setVisible (bool value) |
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void | setTransparent (bool value) |
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Graphics::Surface * | getSurface () |
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const Common::String | getName () const |
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The documentation for this class was generated from the following file: