29 #ifndef WINTERMUTE_AD_WAYPOINT_GROUP_3D_H 30 #define WINTERMUTE_AD_WAYPOINT_GROUP_3D_H 32 #include "engines/wintermute/base/base.h" 33 #include "engines/wintermute/coll_templ.h" 35 #include "math/vector3d.h" 39 class CAdSceneGeometry;
47 bool addFromMesh(
Mesh3DS *mesh);
Definition: base_game.h:75
Definition: ad_waypoint_group3d.h:42
Definition: coll_templ.h:63
Definition: achievements_tables.h:27