Public Member Functions | |
WeaponStrikeEffect (effectDamageTypes t, int8 d, int8 s, int8 sd, int8 b, int8 sb) | |
void | implement (Actor *enactor, GameObject *target, GameObject *strikingObj, uint8 trength) |
Additional Inherited Members | |
Public Attributes inherited from Saga2::WeaponEffect | |
WeaponEffect * | _next |