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| Weather (const Configuration *cfg, GameClock *c, nuvie_game_t type) |
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bool | load (NuvieIO *objlist) |
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bool | save (NuvieIO *objlist) |
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Std::string | get_wind_dir_str () const |
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NuvieDir | get_wind_dir () const |
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bool | is_displaying_from_wind_dir () const |
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bool | set_wind_dir (NuvieDir new_wind_dir) |
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bool | add_wind_change_notification_callback (CallBack *caller) |
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bool | set_moonstone (uint8 moonstone, MapCoord where) |
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MapCoord | get_moonstone (uint8 moonstone) |
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void | update_moongates () |
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bool | is_eclipse () const |
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bool | is_moon_visible () const |
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uint16 | callback (uint16 msg, CallBack *caller, void *data=nullptr) override |
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uint16 | message (uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) |
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void | set_user_data (void *user_data) |
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void | set_target (CallBack *t) |
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NuvieDir | load_wind (NuvieIO *objlist) |
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bool | save_wind (NuvieIO *objlist) |
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void | change_wind_dir () |
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void | set_wind_change_callback () |
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void | send_wind_change_notification_callback () |
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void | clear_wind () |
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bool | display_from_wind_dir |
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char * | callback_user_data |
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CallBack * | callback_target |
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The documentation for this class was generated from the following file: