25 #include "engines/engine.h" 26 #include "common/random.h" 27 #include "draci/console.h" 49 kActionToggleWalkSpeed,
52 kActionTogglePointerItem,
53 kActionInvRotatePrevious,
61 class AnimationManager;
116 bool _showWalkingMap;
120 int32 _pauseStartTime;
124 kDraciGeneralDebugLevel = 1 << 0,
125 kDraciBytecodeDebugLevel = 1 << 1,
126 kDraciArchiverDebugLevel = 1 << 2,
127 kDraciLogicDebugLevel = 1 << 3,
128 kDraciAnimationDebugLevel = 1 << 4,
129 kDraciSoundDebugLevel = 1 << 5,
130 kDraciWalkingDebugLevel = 1 << 6
135 #endif // DRACI_DRACI_H void pauseEngineIntern(bool pause) override
Common::String getSaveStateName(int slot) const override
Definition: draci.h:83
EngineFeature
Definition: engine.h:253
Definition: advancedDetector.h:163
Definition: animation.h:176
Definition: atari-screen.h:60
bool canSaveGameStateCurrently(Common::U32String *msg=nullptr) override
Definition: mididrv.h:309
bool canLoadGameStateCurrently(Common::U32String *msg=nullptr) override
void syncSoundSettings() override
bool hasFeature(Engine::EngineFeature f) const override
Definition: barchive.h:48
Definition: animation.h:30
Common::Error run() override
Common::Error loadGameState(int slot) override
Common::Error saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override