25 #include "engines/engine.h" 26 #include "common/random.h" 27 #include "draci/console.h" 49 kActionToggleWalkSpeed,
52 kActionTogglePointerItem,
53 kActionInvRotatePrevious,
61 class AnimationManager;
116 bool _showWalkingMap;
120 int32 _pauseStartTime;
124 kDraciGeneralDebugLevel = 1,
125 kDraciBytecodeDebugLevel,
126 kDraciArchiverDebugLevel,
127 kDraciLogicDebugLevel,
128 kDraciAnimationDebugLevel,
129 kDraciSoundDebugLevel,
130 kDraciWalkingDebugLevel,
135 #endif // DRACI_DRACI_H void pauseEngineIntern(bool pause) override
Common::String getSaveStateName(int slot) const override
Definition: draci.h:83
EngineFeature
Definition: engine.h:253
Definition: advancedDetector.h:163
Definition: animation.h:176
Definition: atari-screen.h:60
bool canSaveGameStateCurrently(Common::U32String *msg=nullptr) override
Definition: mididrv.h:309
bool canLoadGameStateCurrently(Common::U32String *msg=nullptr) override
void syncSoundSettings() override
bool hasFeature(Engine::EngineFeature f) const override
Definition: barchive.h:48
Definition: animation.h:30
Common::Error run() override
Common::Error loadGameState(int slot) override
Common::Error saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override