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| Mouse (DraciEngine *vm) |
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void | handleEvent (Common::Event event) |
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void | cursorOn () |
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void | cursorOff () |
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bool | isCursorOn () const |
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void | setPosition (uint16 x, uint16 y) |
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CursorType | getCursorType () const |
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void | setCursorType (CursorType cur) |
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void | loadItemCursor (const GameItem *item, bool highlighted) |
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bool | lButtonPressed () const |
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bool | rButtonPressed () const |
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void | lButtonSet (bool state) |
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void | rButtonSet (bool state) |
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uint16 | getPosX () const |
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uint16 | getPosY () const |
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The documentation for this class was generated from the following file: