ScummVM API documentation
MADS::Nebular::Scene320 Member List

This is the complete list of members for MADS::Nebular::Scene320, including all inherited members.

_action (defined in MADS::Nebular::NebularScene)MADS::Nebular::NebularSceneprotected
_game (defined in MADS::Nebular::NebularScene)MADS::Nebular::NebularSceneprotected
_globals (defined in MADS::Nebular::NebularScene)MADS::Nebular::NebularSceneprotected
_scene (defined in MADS::SceneLogic)MADS::SceneLogicprotected
_vm (defined in MADS::SceneLogic)MADS::SceneLogicprotected
actions() overrideMADS::Nebular::Scene320virtual
computeScale(int low, int high, int id) (defined in MADS::Nebular::Scene3xx)MADS::Nebular::Scene3xxprotected
enter() overrideMADS::Nebular::Scene320virtual
formAnimName(char sepChar, int suffixNum)MADS::Nebular::NebularSceneprotected
handleForceField(ForceField *force, int *sprites) (defined in MADS::Nebular::Scene3xx)MADS::Nebular::Scene3xxprotected
initForceField(ForceField *force, bool flag) (defined in MADS::Nebular::Scene3xx)MADS::Nebular::Scene3xxprotected
lowRoomsEntrySound()MADS::Nebular::NebularSceneprotected
NebularScene(MADSEngine *vm)MADS::Nebular::NebularScene
postActions()MADS::SceneLogicinlinevirtual
preActions() overrideMADS::Nebular::Scene300svirtual
Scene300s(MADSEngine *vm) (defined in MADS::Nebular::Scene300s)MADS::Nebular::Scene300sinline
Scene320(MADSEngine *vm) (defined in MADS::Nebular::Scene320)MADS::Nebular::Scene320
Scene3xx(MADSEngine *vm) (defined in MADS::Nebular::Scene3xx)MADS::Nebular::Scene3xxinline
sceneEntrySound() (defined in MADS::Nebular::Scene3xx)MADS::Nebular::Scene3xxprotected
SceneLogic(MADSEngine *vm)MADS::SceneLogic
setAAName()MADS::Nebular::Scene3xxprotected
setPlayerSpritesPrefix()MADS::Nebular::Scene3xxprotected
setup() overrideMADS::Nebular::Scene320virtual
step() overrideMADS::Nebular::Scene320virtual
sub7178C() (defined in MADS::Nebular::NebularScene)MADS::Nebular::NebularScene
synchronize(Common::Serializer &s) overrideMADS::Nebular::Scene320virtual
unhandledAction()MADS::SceneLogicinlinevirtual
~SceneLogic()MADS::SceneLogicinlinevirtual