ScummVM API documentation
MADS::Nebular::Scene300s Class Reference
Inheritance diagram for MADS::Nebular::Scene300s:
MADS::Nebular::Scene3xx MADS::Nebular::NebularScene MADS::SceneLogic MADS::Nebular::Scene320 MADS::Nebular::Scene366 MADS::Nebular::Scene387 MADS::Nebular::Scene388 MADS::Nebular::Scene389 MADS::Nebular::Scene390 MADS::Nebular::Scene391 MADS::Nebular::Scene399

Public Member Functions

 Scene300s (MADSEngine *vm)
 
void preActions () override
 
- Public Member Functions inherited from MADS::Nebular::Scene3xx
 Scene3xx (MADSEngine *vm)
 
void actions () override
 
- Public Member Functions inherited from MADS::Nebular::NebularScene
 NebularScene (MADSEngine *vm)
 
void sub7178C ()
 
- Public Member Functions inherited from MADS::SceneLogic
 SceneLogic (MADSEngine *vm)
 
virtual ~SceneLogic ()
 
virtual void setup ()=0
 
virtual void enter ()=0
 
virtual void step ()
 
virtual void postActions ()
 
virtual void unhandledAction ()
 
virtual void synchronize (Common::Serializer &s)
 

Additional Inherited Members

- Protected Member Functions inherited from MADS::Nebular::Scene3xx
void setAAName ()
 
void setPlayerSpritesPrefix ()
 
void sceneEntrySound ()
 
void initForceField (ForceField *force, bool flag)
 
void handleForceField (ForceField *force, int *sprites)
 
int computeScale (int low, int high, int id)
 
- Protected Member Functions inherited from MADS::Nebular::NebularScene
Common::Path formAnimName (char sepChar, int suffixNum)
 
void lowRoomsEntrySound ()
 
- Protected Attributes inherited from MADS::Nebular::NebularScene
NebularGlobals_globals
 
GameNebular_game
 
MADSAction_action
 
- Protected Attributes inherited from MADS::SceneLogic
MADSEngine_vm
 
Scene_scene
 

Member Function Documentation

◆ preActions()

void MADS::Nebular::Scene300s::preActions ( )
overridevirtual

Called before an action is started

Reimplemented from MADS::SceneLogic.


The documentation for this class was generated from the following file: