◆ setAAName()
void MADS::Nebular::Scene3xx::setAAName |
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Plays an appropriate sound when entering a scene
◆ setPlayerSpritesPrefix()
void MADS::Nebular::Scene3xx::setPlayerSpritesPrefix |
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Updates the prefix used for getting player sprites for the scene
◆ actions()
void MADS::Nebular::Scene3xx::actions |
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Handles scene actions
Implements MADS::SceneLogic.
Reimplemented in MADS::Nebular::Scene399, MADS::Nebular::Scene391, MADS::Nebular::Scene390, MADS::Nebular::Scene389, MADS::Nebular::Scene388, MADS::Nebular::Scene387, MADS::Nebular::Scene366, MADS::Nebular::Scene361, MADS::Nebular::Scene360, MADS::Nebular::Scene359, MADS::Nebular::Scene358, MADS::Nebular::Scene357, MADS::Nebular::Scene354, MADS::Nebular::Scene353, MADS::Nebular::Scene352, MADS::Nebular::Scene351, MADS::Nebular::Scene320, MADS::Nebular::Scene319, MADS::Nebular::Scene318, MADS::Nebular::Scene316, MADS::Nebular::Scene313, MADS::Nebular::Scene311, and MADS::Nebular::Scene307.
The documentation for this class was generated from the following file: