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void | ___init () |
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uint32 | Locate_floor_rect (PXreal x, PXreal z, PXreal y, _floor **rct) |
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uint32 | Return_floor_rect (PXreal x, PXreal z, PXreal y, uint32 rubber) |
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bool8 | Point_on_rubber_floor (PXreal x, PXreal z, PXreal y, uint32 rubber, uint32 rect_num) |
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void | Set_floor_rect_flag (_logic *log) |
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uint32 | Return_non_rubber_floor_no (_logic *log, uint32 cur_rubber_floor) |
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void | Pick_floor_route (uint32 start, uint32 dest) |
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void | Find_shortest_floor_route (uint32 start, uint32 dest, uint32 x, uint32 z) |
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void | Recurse_to_shortest (uint32 adjoining_floor, uint32 level, uint32 dest) |
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uint32 | Calculate_floor_route_length (uint32 total_floors) |
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PXreal | Fetch_height (uint32 height) |
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int32 | Fetch_total_heights () |
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uint32 | Fetch_total_floors () |
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PXreal | Gravitise_y (PXreal y) |
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PXreal | Floor_safe_gravitise_y (PXreal fY) |
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void | Align_with_floor (_mega *mega) |
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PXreal | Return_true_y (PXreal y) |
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bool8 | On_a_floor (_mega *mega) |
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_floor * | Fetch_named_floor (const char *name) |
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_floor * | Fetch_floor_number (uint32 num) |
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PXreal | Fetch_floors_volume_height (uint32 num) |
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uint32 | Fetch_floor_number_by_name (const char *name) |
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uint32 | Fetch_number_of_floors () const |
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int32 | Project_point_down_through_floors (int32 nX, int32 nY, int32 nZ) |
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The documentation for this class was generated from the following file: