ScummVM API documentation
container_view_gump.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef NUVIE_VIEWS_CONTAINER_VIEW_GUMP_H
23 #define NUVIE_VIEWS_CONTAINER_VIEW_GUMP_H
24 
25 #include "ultima/nuvie/views/draggable_view.h"
26 
27 namespace Ultima {
28 namespace Nuvie {
29 
30 class Configuration;
31 class TileManager;
32 class ObjManager;
33 class Screen;
34 class Actor;
35 class Font;
36 class U6Bmp;
37 class Font;
38 class ContainerWidgetGump;
39 
41 
42  GUI_Button *gump_button;
43  GUI_Button *up_arrow_button;
44  GUI_Button *down_arrow_button;
45  GUI_Button *left_arrow_button;
46  GUI_Button *right_arrow_button;
47  GUI_Button *doll_button;
48 
49  ContainerWidgetGump *container_widget;
50  uint16 container_widget_y_offset;
51 
52  Font *font;
53 
54  Actor *actor;
55  Obj *container_obj;
56 
57 public:
58  ContainerViewGump(const Configuration *cfg);
59  ~ContainerViewGump() override;
60 
61  bool init(Screen *tmp_screen, void *view_manager, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om, Obj *container_obj_type);
62 
63  void Display(bool full_redraw) override;
64 
65  void set_actor(Actor *a);
66  const Actor *get_actor() const {
67  return actor;
68  }
69  void set_container_obj(Obj *o);
70  const Obj *get_container_obj() const {
71  return container_obj;
72  }
73 
74  bool is_actor_container() const {
75  return container_obj == nullptr;
76  }
77 
78  GUI_status KeyDown(const Common::KeyState &key) override;
79 
80  GUI_status MouseDown(int x, int y, Shared::MouseButton button) override;
81  GUI_status MouseUp(int x, int y, Shared::MouseButton button) override;
82  GUI_status MouseMotion(int x, int y, uint8 state) override {
83  return DraggableView::MouseMotion(x, y, state);
84  }
85  GUI_status MouseWheel(sint32 x, sint32 y) override;
86  void MoveRelative(int dx, int dy) override {
87  return DraggableView::MoveRelative(dx, dy);
88  }
89 
90 
91  GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override;
92 protected:
93 
94  void init_container_type(const Common::Path &datadir, Obj *obj_type);
95  void init_backpack(const Common::Path &datadir, bool extend_area_w);
96  void init_chest(const Common::Path &datadir);
97  void init_crate(const Common::Path &datadir);
98  void init_barrel(const Common::Path &datadir);
99  void init_corpse(const Common::Path &datadir, Std::string bg_filename);
100  void display_inventory_weight();
101 
102  void left_arrow();
103  void right_arrow();
104 
105 };
106 
107 } // End of namespace Nuvie
108 } // End of namespace Ultima
109 
110 #endif
Definition: actor.h:178
Definition: obj.h:84
Definition: configuration.h:61
Definition: container_widget_gump.h:37
Definition: gui_button.h:70
Definition: path.h:52
Definition: atari-screen.h:60
Definition: tile_manager.h:145
Definition: party.h:92
Definition: screen.h:41
Definition: detection.h:27
Definition: string.h:30
Definition: draggable_view.h:34
Definition: obj_manager.h:75
Definition: keyboard.h:294
Definition: container_view_gump.h:40
Definition: font.h:42
Definition: gui_callback.h:31