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int | getAnim (int animID) const |
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int | addAnim (Animation *anim) |
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int | playingAnim () const |
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void | playAnim (int i) |
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void | stopAnim () |
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void | deleteAnims () |
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void | deleteAnimsFrom (int index) |
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void | load (uint objNum, BArchive *archive) |
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int | _absNum |
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uint | _init |
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uint | _look |
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uint | _use |
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uint | _canUse |
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bool | _imInit |
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bool | _imLook |
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bool | _imUse |
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int | _walkDir |
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byte | _z |
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uint | _lookX |
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uint | _lookY |
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uint | _useX |
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uint | _useY |
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SightDirection | _lookDir |
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SightDirection | _useDir |
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GPL2Program | _program |
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Common::String | _title |
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int | _location |
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bool | _visible |
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Common::Array< Animation * > | _anim |
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int | _playingAnim |
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The documentation for this class was generated from the following file: